deadgalaxy606 Scripts like this one, and many others, need to be placed in separate foldes that corresponds to each specific map (these folders should be in the 'sp' folder). Xmodel_model.WriteFile_Raw(output_name + ".xmodel_export", xmodel_version)įile "C:\Users\X\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\birdman_xmodel_tools\P圜oD\ xmodel.py ", line 737, in WriteFile_RawįileNotFoundError: No such file or directory: '//xmodel exports\\crane1\\crane_folded.xmodel_export'Īny advice you can give would be huge. Plutonium T5 Mod releases and resources go here. All updates are better with T5-MissingAssets Credits. Python: Traceback (most recent call last):įile "C:\Users\X\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\birdman_xmodel_tools\_init_.py", line 67, in executeĮxport_xmodel(dir, invert_normals, version, triangulate mesh)įile "C:\Users\X\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\birdman_xmodel_tools\_init_.py", line 156, in export_xmodel Mod Tools Patches done by Ville88, uploaded here as a mirror download in case if originals go down. i have a material applied to my object and i'm still getting this error every time i try exporting: This is perfect for my cod4 map i'm making, thank you! but i'm having trouble exporting. Simply go to /r/CODZombies or set the Redesign as your default experience in preferences. Redesignįor the best /r/CODZombies experience, consider using the Reddit Redesign! The Moderators are not affiliated with, nor are their actions influenced, encouraged, or condoned by Activision-Blizzard or their subsidiaries. The Moderators reserve the right to remove any submission deemed detrimental to the subreddit. r/CODZombies is the developer-supported, community-run subreddit for the Call of Duty Zombies community.Ĭall of Duty Zombies is a first-person shooter co-op mode developed by Treyarch, Infinity Ward, and Sledgehammer Games and published by Activision.įor full descriptions and examples, visit our Rules wiki.
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